The design process
1.
Empathy
2.
Define – who, what?
3.
Ideate
4.
Prototype
5.
Test
·
Natural History – where we live
·
NZ History – what we’ve done in the world
·
Contribute
·
Participate
·
Individual
·
Sustained
Infer insights & why
Tensions – should intrigue
Should: offer insight beyond what you already knew
Think motivation vs. fact
iterate
How can you have a permanent exhibition - that will be consistently
dynamic?
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