The design process

1.     Empathy
2.     Define – who, what?
3.     Ideate
4.     Prototype
5.     Test

·      Natural History – where we live
·      NZ History – what we’ve done in the world

·      Contribute
·      Participate
·      Individual
·      Sustained

Infer insights & why
Tensions – should intrigue
Should: offer insight beyond what you already knew
Think motivation vs. fact
iterate




How can you have a permanent exhibition - that will be consistently dynamic?



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